A video screen constitutes the pendulum bob. carving its path through
the exhibition space it presents from its ever changing position a view upon another scenery.
Slowly it passes the tree and the table; and then returns.
although freely swaying through space it collides with objects; invisible, but audible.
A computer traces the pendulum's position and - in a computer model
- embeds it into a mathematical world where it collides and interacts
with objects. This interaction between the pendulum and its mathematical
surroundings provides the source for a three-dimensional soundscape.
Something is forced into motion. Slowly it returns to standstill.
Next time things will behave rather similarly.
Only the world in the computer changes.
relative realities at Klangraum krems:
presentations of previous versions:
October 1 - 31, 2010 / Experimental Media and Performing Arts Center (EMPAC) / Troy (ny) /usa
september 9 -12, 2009/ Universidad del Claustro de Sor Juana / mexico city / habitación del ruido
may 10th - june 8, 2008 / klangraum krems
november 14 - 22, 2007/ semperdepot - prospekthof / wien
there are also available short video documentations:
at Klangraum Krems (Quicktime) - >>
at the Semper depot during Wien modern (quicktime) - >>
at the Semper depot during Wien modern (mpeg4) ->>
volkmar Klien - artistic concept, audio, visuals Thomas
grill - sensorics, modelling, video
Bernardo Niederhageböck - driving device
Lisa Truttmann - Color grading
panoramic photography & documentation in vienna: andreas Gartner
technical production: cat-x